Minecraft Villager Jobs Explained: All 15 Professions, Job Blocks and Best Trades
Villagers are the closest thing Minecraft has to an economy. Trade with the right ones and you can turn a stack of sticks into emeralds, emeralds into Mending books, and a modest starter base into a fully enchanted diamond kit without ever touching an enchanting table. Trade with the wrong ones and you will spend twenty emeralds on a stone shovel.
Minecraft Villager Jobs Explained: All 15 Professions, Job Blocks and Best Trades (2026)
Villagers are the closest thing Minecraft has to an economy. Trade with the right ones and you can turn a stack of sticks into emeralds, emeralds into Mending books, and a modest starter base into a fully enchanted diamond kit without ever touching an enchanting table. Trade with the wrong ones and you will spend twenty emeralds on a stone shovel.
The difference comes down to jobs. Every adult villager either has a profession, is waiting to be given one, or is a Nitwit who will never work a day in their life. This guide covers all 15 villager jobs, the block that assigns each one, how to give, change and lock professions, how trade levels work, and which villagers are worth building a trading hall around, whether you play solo or run a survival server.
Villager Jobs and Job Blocks: Quick Reference
There are 13 working professions in Minecraft, and each one is tied to a specific workstation block. Place the block near an unemployed villager and they will claim it and take the matching job. Here is the full mapping.
| Villager job | Job block | Sells (highlights) | Buys (highlights) |
|---|---|---|---|
| Armorer | Blast Furnace | Chainmail, iron and diamond armor, shield, bell | Coal, iron ingots, lava buckets, diamonds |
| Butcher | Smoker | Cooked meat, rabbit stew, dried kelp blocks, sweet berries | Raw chicken, pork, rabbit, mutton, beef, kelp |
| Cartographer | Cartography Table | Maps, explorer maps, banner patterns, item frames | Paper, glass panes, compasses |
| Cleric | Brewing Stand | Redstone, lapis, glowstone, ender pearls, Bottles o' Enchanting | Rotten flesh, gold ingots, rabbit's foot, nether wart |
| Farmer | Composter | Bread, pumpkin pie, cookies, cake, golden carrots, suspicious stew | Wheat, potatoes, carrots, beetroot, pumpkins, melons |
| Fisherman | Barrel | Cooked fish, campfire, enchanted fishing rod, boat | String, coal, raw cod and salmon |
| Fletcher | Fletching Table | Arrows, flint, bow, crossbow, tipped arrows | Sticks, string, feathers, tripwire hooks |
| Leatherworker | Cauldron | Leather armor, leather horse armor, saddle | Leather, flint, rabbit hide, turtle scutes |
| Librarian | Lectern | Enchanted books, bookshelves, lanterns, name tags | Paper, books, ink sacs, book and quill |
| Mason (Stone Mason on Bedrock) | Stonecutter | Bricks, polished stone, terracotta, glazed terracotta, quartz | Clay, stone, andesite, diorite, granite, nether quartz |
| Shepherd | Loom | Shears, wool, dyes, carpets, beds, banners, paintings | White wool, all dyes |
| Toolsmith | Smithing Table | Stone, iron and diamond tools, bell | Coal, iron ingots, flint, diamonds |
| Weaponsmith | Grindstone | Iron axe, enchanted iron sword, enchanted diamond sword and axe, bell | Coal, iron ingots, flint, diamonds |
| Unemployed | None | Nothing (yet) | Nothing (yet) |
| Nitwit | None (cannot work) | Nothing | Nothing |
All 15 Villager Jobs Explained
Every profession has its own robe, its own workstation and its own trade list. Trades are pulled at random from a pool for each level, so two Librarians or two Farmers will never be identical, but the categories below are consistent across Java and Bedrock.
1. Armorer
Armorers work at a Blast Furnace and are your shortcut to a full set of armor. At Novice they buy coal and sell iron boots, leggings and helmets, moving on to chainmail and full iron sets at higher levels, and enchanted diamond armor pieces at Expert and Master. They also buy lava buckets, which is one of the few uses for surplus lava. If you have an iron farm, an Armorer is the natural way to turn ingots into emeralds.
2. Butcher
Butchers work at a Smoker and deal in food. They buy raw chicken, pork, rabbit, mutton and beef, then sell cooked meat, rabbit stew and sweet berries. Their standout trade is dried kelp blocks, which they buy at Journeyman level; kelp is easy to farm at scale, so a Butcher can become a solid emerald source on a server with an automatic kelp farm.
3. Cartographer
Cartographers use a Cartography Table. They buy paper and glass panes and sell empty maps, item frames, banner patterns and, most importantly, explorer maps. Since Java 1.21.5 and Bedrock 1.21.70 their explorer maps point to different structures depending on the biome the villager lives in, which makes them a fast way to find villages, swamp huts, jungle temples, ocean monuments and woodland mansions without hours of manual exploration.
4. Cleric
Clerics work at a Brewing Stand and are one of the most valuable professions in the game. They buy rotten flesh, which every mob farm produces by the chest-full, and sell redstone, lapis lazuli, glowstone and, at Expert level, ender pearls. At Master they sell Bottles o' Enchanting. A single Master Cleric solves both the "where do I get lapis for enchanting" and "how do I find the stronghold" problems at once.
5. Farmer
Farmers work at a Composter and are usually the first villager players trade with. They buy wheat, potatoes, carrots, beetroot, pumpkins and melons, all of which are trivial to automate, and sell bread, pumpkin pie, cookies, cake, suspicious stew and golden carrots. Farmers also harvest crops and share food with other villagers, which is what keeps a village breeding.
6. Fisherman
Fishermen work at a Barrel. They buy string, coal and raw fish, and sell cooked cod and salmon, campfires, enchanted fishing rods and, at Master level, a boat matching their biome. String is an excellent early emerald source if you have a spider or cave spider farm nearby.
7. Fletcher
Fletchers work at a Fletching Table and are the easiest emerald farm in the game. At Novice level they buy 32 sticks for one emerald, and sticks are limitless. Higher levels buy string, feathers and tripwire hooks, and sell arrows, flint, bows, crossbows and eventually enchanted bows and tipped arrows. Anyone starting a fresh world should get a Fletcher going early.
8. Leatherworker
Leatherworkers use a Cauldron. They buy leather, flint, rabbit hide and turtle scutes and sell leather armor and leather horse armor. Most of their trades are underwhelming, but the Master-level saddle is worth having if you would rather not go fishing or looting dungeons for one.
9. Librarian
Librarians work at a Lectern and are, by a distance, the most sought-after villager in Minecraft. They buy paper and books and sell enchanted books, bookshelves, lanterns, glass and name tags. Because a Novice Librarian can offer almost any enchantment, including Mending, Unbreaking III and high-level Protection or Sharpness, players routinely "reroll" Librarians by breaking and replacing their Lectern until the right book appears. A row of locked-in Librarians is the backbone of every serious trading hall.
10. Mason
Masons, called Stone Masons on Bedrock, work at a Stonecutter. They buy clay, stone, andesite, diorite, granite and nether quartz, and sell bricks, polished stone variants, dripstone, terracotta, glazed terracotta and quartz blocks. For builders they are the fastest way to get large quantities of decorative blocks, and the clay trade turns a nearby river into emeralds.
11. Shepherd
Shepherds work at a Loom. They buy white wool and every color of dye, and sell shears, colored wool, carpets, beds, banners and paintings. With a simple sheep farm a Shepherd becomes a reliable emerald source, and their dye and wool trades are handy for large decorative builds.
12. Toolsmith
Toolsmiths work at a Smithing Table. They buy coal, iron, flint and diamonds and sell stone, iron and diamond tools, with enchanted diamond pickaxes, axes and shovels at Expert and Master. A Master Toolsmith selling an enchanted diamond pickaxe for a handful of emeralds is a good deal early on, though most players outgrow them once they have a Librarian setup.
13. Weaponsmith
Weaponsmiths use a Grindstone and mirror the Toolsmith on the combat side: they buy coal, iron, flint and diamonds and sell iron axes, enchanted iron swords, bells and, at higher levels, enchanted diamond swords and axes. Like the Toolsmith they are useful mid-game, with the added bonus that all three "smith" professions buy the same raw materials.
14. Unemployed
Unemployed villagers wear a plain brown robe with no accessories. They cannot trade, but they are the most important villager type in a trading hall because they can take any job you give them. Every villager that is born, or that you cure from a zombie villager, starts unemployed.
15. Nitwit
Nitwits wear a green robe and will never take a job, no matter how many workstations you place. Around one in ten naturally generated villagers is a Nitwit. They can still breed, and their children are not automatically Nitwits, so they are not worthless, but they will never trade. On Bedrock and Java alike, the only fix is to breed new villagers.
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View Minecraft server hostingHow Does a Villager Get a Job?
Villagers assign themselves jobs. You cannot hand one a profession directly; you place a workstation and wait for an unemployed adult villager to claim it. For that to happen, a few conditions have to be met.
- The villager must be an adult and must be unemployed (not a Nitwit, not already employed).
- The workstation must be unclaimed. Each block can only be linked to one villager.
- The workstation must be within 48 blocks of the villager, and the villager must be able to path to it. Job blocks behind walls or fences often go unclaimed.
- Villagers look for jobs during their working hours, so if nothing happens at night, wait until morning.
When a villager claims a block you will see green particles and their outfit will change to the matching profession. If you have several unemployed villagers and only one block, you do not get to choose which of them takes it, which is why trading hall designs isolate each villager in its own cell with its own workstation.
How to Change a Villager's Job
A villager's profession is not permanent until you trade with them. Until then, you can change it as often as you like: break the workstation they are linked to, wait for them to lose the job and return to their brown robe, then place a different workstation nearby. They will claim it and switch professions, and their trade list will be rerolled from the new profession's pool.
This is the mechanic behind Librarian rerolling. Place a Lectern, check the Novice trades, and if the book on offer is not what you want, break the Lectern and place it again. The villager picks up the same job with a fresh set of trades. Repeat until Mending shows up.
Trade Levels and How to Unlock New Trades
Every employed villager has five levels, shown as a small badge on their belt. Each trade you make earns the villager experience, and when they level up they unlock new trades from the next tier, marked with sparkle particles.
| Level | Badge | Experience needed | Example unlocks |
|---|---|---|---|
| Novice | Stone | 0 | Fletcher sticks, Librarian's first enchanted book, Farmer bread |
| Apprentice | Iron | 10 | Armorer chainmail, Cleric redstone |
| Journeyman | Gold | 70 | Cleric lapis, Cartographer ocean explorer map |
| Expert | Emerald | 150 | Cleric ender pearls, Armorer diamond armor |
| Master | Diamond | 250 | Cleric Bottle o' Enchanting, Leatherworker saddle, Fletcher tipped arrows |
Trades have a limited stock, and once a trade is used up it is greyed out until the villager restocks. Villagers restock up to twice a day, but only when they are within reach of their workstation, so a trading hall must give every villager access to its job block.
Prices also move. A trade you use heavily gets more expensive for a while, and hitting a villager raises prices across the village. In the other direction, curing a zombie villager with a splash potion of Weakness and a golden apple gives that villager a permanent, heavy discount, often down to one emerald per trade, and the Hero of the Village effect after defeating a raid discounts every villager in range. Curing is standard practice on survival servers because the discounts apply to the villager's entire trade list, including Master-level items.
The Best Villager Jobs in Minecraft
If you only have room for a few villagers, prioritize in this order.
Librarian. Nothing else comes close. Enchanted books let you build perfect gear without gambling at an enchanting table, and Mending alone makes the profession worth the effort. Set up several, each locked to a different key book.
Cleric. Rotten flesh is free from any mob farm, and in return you get lapis for enchanting, redstone for builds, glowstone for lighting and ender pearls for eyes of ender. A cured Cleric is one of the best-value villagers in the game.
Fletcher. Not exciting, but the 32-sticks-for-an-emerald trade is the fastest, cheapest emerald income available. Every trading hall should have one to fund the others.
Farmer. Easy to level, easy to feed with an automatic crop farm, and the golden carrot trade at Journeyman is the best food in the game for the emeralds. Farmers also keep your village breeding.
Armorer and Toolsmith. Worth having in the mid-game when you have iron to spare and no enchanting setup yet. Once your Librarians are running, the enchanted diamond gear they sell is mostly a convenience.
The professions with the least to offer are the Leatherworker, whose only standout item is a saddle, and the Butcher and Fisherman, who are fine emerald sources if you happen to have a kelp or fish farm but rarely sell anything you need.
The Villager Trade Rebalance: What Has Changed
Mojang has been testing an overhaul of villager trading since late 2023 under the Villager Trade Rebalance experiment. Part of it is now standard. In Java 1.21.5 and Bedrock 1.21.70 the Cartographer and Wandering Trader changes graduated out of the experiment, which is why Cartographers now sell biome-specific structure maps and Wandering Traders have better prices and a larger inventory.
The Librarian and Armorer changes are still experimental as of mid-2026 and only apply if you enable the experiment through a data pack on Java or the experimental toggle on Bedrock. Under those rules, Librarians sell different enchanted books depending on the biome their village is in, with the most powerful books reserved for Master level, and Armorers charge diamonds as well as emeralds for diamond armor. If you run a server, that is a setting you control: the vanilla rules described in this article apply unless you switch the experiment on, and it is worth telling your players which version of the rules you are using before they start rerolling Librarians.
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Get started with Minecraft hostingFrequently Asked Questions
How many villager jobs are there in Minecraft?
There are 15 villager types: 13 working professions (Armorer, Butcher, Cartographer, Cleric, Farmer, Fisherman, Fletcher, Leatherworker, Librarian, Mason, Shepherd, Toolsmith and Weaponsmith) plus Unemployed and Nitwit.
How do you give a villager a job?
Place the matching job block within 48 blocks of an unemployed adult villager and make sure they can walk to it. During the day the villager will claim the block and take the profession. You cannot assign a job directly; the villager has to claim the workstation.
Can you change a villager's job?
Yes, as long as you have never traded with them. Break their current workstation, wait for them to become unemployed, then place a different job block nearby. After your first trade the profession is locked permanently.
Why won't my villager take a job?
The usual causes are that the villager is a Nitwit (green robe), the villager is a baby, the workstation is already claimed by another villager, the block is out of range or unreachable, or it is night time. Check each in that order.
What is the best villager job?
The Librarian, because enchanted books, especially Mending, are the most valuable items any villager sells. Clerics, Fletchers and Farmers are the best supporting professions.
How do I get a villager to level up?
Trade with them. Each completed trade gives the villager experience, and at 10, 70, 150 and 250 experience they advance to Apprentice, Journeyman, Expert and Master, unlocking new trades at each level.
Do villagers need their job block to trade?
They can trade without it once the profession is locked, but they cannot restock. Keep the workstation within reach so the villager can refill their trades up to twice a day.
Are villager jobs the same on Bedrock Edition?
Yes. Professions, job blocks and trade levels work the same way on both editions. The only visible difference is that the Mason is called the Stone Mason on Bedrock, and a few individual trades differ slightly between editions.